Episode 111 – What does a tweet feel like?

The Michaels are back with another exciting episode of Games At Work dot Biz. We look at the taptic engine design for the upcoming Apple Watch and begin positing what a tweet might feel like. These design considerations of what goes into this question brings us to a discussion on how to design a new experience. How many different ways do you want to feel your notifications? Is a Tweet the same as a SMS, a iMessage notification, or a direct message? Would you want notifications for a specific hashtag? We then extend the discussion to look at a haptic … Continue reading

e10 – d20 for critical insight – repost

We got our first listener tweet from @billsweeney on the gamification of hiring, and we ask can a game really help you get a job? Maybe not, but they can help employers learn a better understanding how well you fit with the culture of the company. We also look at how the social app Highlight can help recruiters and recruits connect up better. Can you gamify programming? We think so! So fire up your podcatcher – and come list to this episode. Games we talk about this week – Not work related: Hexen II Diablo 2 Diablo 3 You Don’t … Continue reading