Episode 166 – Interactive Interaction

Episode 166 – Interactive Interaction Interesting news this week about two new interactions for people in AR – Voice and Tilts. So our co-hosts Michael R. and Phaedra looking a bit further to see what it may all mean. But first we start off with a look at the teacher who solved Adobe’s Semaphore challenge. We continue looking at AR, VR and voice input and how this may play out as the future for human-computer interaction. Speaking of computer interaction, we talk some TV with quick discussions on both Black Mirror and Humans. If you haven’t seen either of these … Continue reading

Episode 165 – Virtual Math

Phaedra, Michael and Michael get together to discuss some very interesting articles, kicking things off with how 3D pictures are used to explain mathematical concepts in a new pictorial language called Quon.  The paper explaining the concept dives into quantum concepts, including teleportation, topological algebra and Bloch spheres, quickly reaching the mathematical limits of the trio. A Fast Company article on how the Knight Foundation and Google are providing jump start grants to journalists to engage with virtual reality connects with the team, and one of the CNN 3D videos prompts Michael R to share a story about how he … Continue reading

Episode 164 – Addictive AR

      Michael and Michael start this episode off with an excellent roundup of how technology gets that dopamine drip going with an article from The Guardian that focuses on the newly published book by Adam Alter, Irresistible.  Starting with the psychological and cultural affinity with liking content, and proceeding quickly to the linkages between gambling and games, the article walks the path to augmented reality and virtual reality — what makes an experience repeatable and desirable to come back to again and again. Turning their attention to augmented reality, Michael and Michael imagine the the future of not … Continue reading

Episode 161 – Virtual Audio Reality

We will control the horizontal. We will control the vertical. — intro from the 1960s US television show, The Outer Limits We will control the audio. After many episodes discussing virtual reality and augmented reality, Michael and Michael place their focus for this show on the auditory. Not just 3D sound, but positional sound — location based sound. Sound that makes you look. The binaural sound demo from the BBC starts off the conversation (be sure to have your headphones or earbuds at the ready for this), demonstrating how audio engineers crafted a head that looks like a villager from … Continue reading