Episode 325 — Talking Heads

Games At Work cohosts talking heads

WWDC21 in review, code documentation, lossless & spatial audio, AR autos, VR ads, Windows 10 (& 11), Flight Simulator buzzing the LEGO House in Billund. Continue reading

Episode 320 — Artificial Oblique Hums

Berlin city street

Space, the current frontier, AirTags, AI convolutional networks improving game photorealism, explosive hypersonic propulsion, the Infinite Improbability Drive and a bevy of games. Continue reading

Episode 319 — Tracking Vinyl Discs

Record on record player

Digitizing vinyl, early VR & AR from UNC, Matrix-esque open world generation, App and AirTag tracking, Starship landing success, Loki & Boba Fett on the silver screen. Continue reading

Episode 316 — Omni Metaverse

futuristic mixed reality scene

3D printing, Metaverse & Omniverse platforms, lightsabers, Mercedes EQS and code for NASA’s Ingenuity helicopter. Continue reading