Episode 79 – Insert Witty Title Here

2014-03-23-9f3f51b5– by Foxtrot
The Michaels are back this week, even though the day jobs are catching us all and consuming more and more time. We are feeling it in our reduction of gaming that we can do – so we followup on last week’s blog post on games Michael R. is no longer playing. During the course of our discussion, Michael M. decides that he too should post a blog post on the games that he is no longer play too. What is the tipping point that makes a game no longer fun? Should a game for work be fun, or just engaging? Speaking of engagement, we then look at how the NCAA drives more engagement into the game of basketball during March Madness. Including the crazy new contest with Warren Buffet and Quicken Loans “Perfect Bracket” game. Does basketball really need more engagement (Michael R)? Can basketball get more engagement (Michael M)?

Michael R. doesn’t really think that quarter end and tournament brackets don’t align very well, due to the winner take all / win lose situation that tournaments promote verses the quarter end drive to ship products. Michael M. looks at how this is true for traditional periodic events, however, when there is a major event (non-repeating) there are good opportunities to use a tournament push. We also look at the various different motivational / reward systems which make the most sense for the appropriate business event. When do you like to play the Grinding games verses the Big Event games? Which aligns best to your work environment? We would love to hear from you on the games that engage you the most.

Show Links:
Games I am no longer playing
World Of Warcraft – Time Travel Expansion
Time Travel Games
Nest Smoke Alarm
Systems of Engagement
The Last Perfect Bracket Fails
Hannover Messe:Industrial Automation, Energy, Industrial Supply Chain and more Conference
MacWorld Expo

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Episode 72 – Crowd vs Crowd

Sports Crowds
Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games.

Location, Location, Location
Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that the last entity to have that name was sold for (wait for it) one billion dollars, there could quite well be something to it!

CES
Michael R gives a terrific flyover from his experience at the Consumer Electronics Show, summing things up by saying “the Internet of Things is real. Software and integration is real, and 3D printing is now entering mainstream.” A shoutout to Ian “epredator” Hughes for his early thinking in this area. Exciting developments in robotics, contact lenses (spiders are next, I’m sure) and augmented/interactive television give the team plenty to explore. Michael R had a chance to meet with the SeeSpace team to discuss the InAiR innovation while he was in Las Vegas, and that interview is here:

And for some CES robotics fun —

Gamifying Sports
Phaedra was eager to think about the gamification of sports during this championship season and to kick around other ways of engaging sports fans beyond Fantasy Football. The team discusses players predicting plays (and during the show editing, came across an NFL game exactly in this vein), sports trivia and user interface means of overlaying information on top of the existing game in action via the InAir concept discussed in the CES section. An idea about engaging individuals to play the sport while the sport is played live, using the same players, the same data and analytics is kicked around, and the comparison of player vs player, team vs team and crowd vs crowd is served up.

Selected show links:

Tiny Tycoons — https://itunes.apple.com/us/app/tiny-tycoons/id558547777?mt=8&ls=1
Rescue Rush (location-based streets game) — https://itunes.apple.com/us/app/rescue-rush/id580844711?mt=8
SnapTrack — http://en.wikipedia.org/wiki/SnapTrack
WSJ Online “The ‘Gamification’ of the Office Approaches — http://online.wsj.com/news/articles/SB10001424052702303819704579316721461148950
3D Printing at CES 2014 — http://www.ibtimes.com/3d-printing-ces-2014-da-vinci-3d-printer-makerbot-3d-systems-highlight-versatility-cheaper-pricing
Google Unveils Smart Contact Lens — http://techcrunch.com/2014/01/16/google-shows-off-smart-contact-lens-that-lets-diabetics-measure-their-glucose-levels/
InAiR — http://www.kickstarter.com/projects/2128859975/inair-the-worlds-1st-augmented-television?ref=search
SeeSpace — http://seespace.co
NFL Call the Play — http://www.nfl.com/live/call-the-play
Buzztime Entertainment — http://www.buzztime.com/
Twine — http://www.kickstarter.com/projects/supermechanical/twine-listen-to-your-world-talk-to-the-internet
Raspberry Pi — http://www.raspberrypi.org

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Episode 00004 – WTF?

Where’s the FUN?!?!? – That’s the question that Michael and Michael ask this week, while Andy is out and about.  We focus on a few game examples including the new Matching game called InstaMatch.  We also look at fun and interesting progress systems, and some not so fun… Spinning beach ball we’re talking to you!

Next episode we are looking forward to talking to one of the Authors of the book “GameStorming

Bonus Links:

Nest thermostat

ePredator’s thermostat stats

 

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