Episode 80 – ExtraLife!

Phaedra and Michael R. Talk about Facebook’s acquisition of Oculus VR, and what it may mean for gaming. We also speculate on what Facebook may do with this new technology, as well as what other players may be in the game worth watching. Michael discusses his experience with the Glyph at MacWorld this year. And while Michael get’s a number wrong, how much has been invested in Oculus already, we correct it in the links below.We then look at Prediction markets and if the wisdom of crowds is actually smarter than the CIA? We end the show with a few … Continue reading

Episode 79 – Insert Witty Title Here

– by Foxtrot The Michaels are back this week, even though the day jobs are catching us all and consuming more and more time. We are feeling it in our reduction of gaming that we can do – so we followup on last week’s blog post on games Michael R. is no longer playing. During the course of our discussion, Michael M. decides that he too should post a blog post on the games that he is no longer play too. What is the tipping point that makes a game no longer fun? Should a game for work be fun, … Continue reading

Episode 35 — Pirates of Pizzazz

Spanning the globe to bring you the constant variety of sport.  The thrill of choose your own adventure, and the agony of crafting for hour upon hour.  The human drama of gaming competition.  This is Games at Work’s Wide Virtual World of Games. For the first time in a long while, the co-hosts are all together virtually, while physically in Raleigh, North Carolina, San Francisco, California, and Budapest, Hungary.  Michael M, inspired by an @ibogost tweet, spent 15 minutes (and it shows!) to create the Games at Work Podcast Game using Twine, and walks Michael and Phaedra through one of the … Continue reading