Episode 184 – Floating Krack

From @guuuuugl’s ICAROS tweet from #AWE2017

Recording on a crisp October day, Michael and Michael start off this episode with the ICAROS virtual reality fitness rig @epredator shared from his experience at Augmented World Expo #AWE2017. The pair continue their mixed reality discussion with a thought experiment on Tinder prompted by an iMore article on the best AR experiences for social media. Michael R shares his understanding of a vulnerability in the WPA security profile stack known as Krack.  The net is, it is best to set up a separate router and separate network for your internet of things devices.  Michael R recommends “keep your stuff updated”.

Selected links 

ICAROS — Virtual Reality Fitness Experiences — http://www.icaros.com

Virtuix Omni 360 degree treadmill — http://www.virtuix.com

Augmented World Expo — https://www.augmentedworldexpo.com

iMore article: Best AR experiences for social media right now! — https://www.imore.com/best-ar-experiences-social-media-right-now

Tinder — https://itunes.apple.com/us/app/tinder/id547702041?mt=8

Wired article: Why the Krack Wi-Fi Mess Will Take Decades to Clean Up — https://www.wired.com/story/krack-wi-fi-iot-security-broken/

Motherboard article:  KRACK for Dummies — https://motherboard.vice.com/en_us/article/3kaxz3/krack-wifi-hack-attack-guide-explainer

Security Now podcast show notes on KRACK — https://www.grc.com/sn/sn-633-notes.pdf

 

What games are the hosts playing?

Michael R — Gunman Taco Truck — http://www.gunmantacotruck.com

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Episode 183 – Enhanced Reality

Michael & Michael talk about the promise of bots who listen into meetings, take notes & action items on your behalf, entering them into your tool of choice for follow up.  Talk about the power of the pen — and quite a step up from “Alexa, add eggs to my grocery list”.

Michael R brings up the fact that we’re still in a generation 1.1 world when it comes to AR — really in the beginning stages.  Starting point will be in enterprise and entertainment before AR applications begin to really show up outside of these areas.

Intriguing question:  are the Stormtrooper’s helmets augmented reality viewing devices?  What do you think?

It’s Only A Model
Michael and Michael talk about 3D models launching off the example of Sketchfab and move quickly to the concept of integrating blockchain for provenance.

Looping back to the start of this episode, the Macworld article speculating on Apple’s work on a head up display to allow people to interact with the world through augmented reality lenses that are wearable, and not something that the user needs to hold in front of their eyes makes sense, and will be the breakthrough method to truly accelerate the use of the technology.  Do you think that this is the main hurdle to mass adoption and use?  Let us know!

Selected links 

zoom.ushttp://zoom.us/

Zoom, the 1970s children’s TV show — https://en.wikipedia.org/wiki/Zoom_(1972_TV_series)

TechCrunch article: Zoom brings a dash of augmented reality and artificial intelligence to meetings in latest release — https://techcrunch.com/2017/09/26/zoom-brings-a-dash-of-augmented-reality-and-artificial-intelligence-to-meetings-in-latest-release/

Zoomtopia — http://zoomtopia.us

Meta — http://www.metavision.com

Meta blog: Check Out What Our Partners Have Achieved with Meta — https://blog.metavision.com/the-meta-2-now-supports-rendering-of-steam-vr-applications

Uncanny Valley — https://en.wikipedia.org/wiki/Uncanny_valley

TechCrunch article: Sketchfab’s app may be the best way to try ARKit — https://techcrunch.com/2017/09/26/sketchfabs-app-might-be-the-best-way-to-try-arkit/

Sketchfab — https://sketchfab.com

Thingiverse — https://www.thingiverse.com

Adobe Capture CC app — https://itunes.apple.com/us/app/adobe-capture-cc/id1040200189?mt=8

Blockchain — https://en.wikipedia.org/wiki/Blockchain

Camelot (It’s only a model) —

Macworld article: Why Apple is probably working on a heads-up display — https://www.macworld.com/article/3229744/consumer-electronics/why-apple-is-probably-working-on-a-heads-up-display.html

The making of Ren & Stimpy documentary Indigogo — http://www.slashfilm.com/happy-happy-joy-joy-ren-and-stimpy-documentary/

What games are the hosts playing?

Michael M: Star Trek Timelines — https://itunes.apple.com/us/app/star-trek-timelines/id1001250333?mt=8

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Episode 72 – Crowd vs Crowd

Sports Crowds
Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games.

Location, Location, Location
Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that the last entity to have that name was sold for (wait for it) one billion dollars, there could quite well be something to it!

CES
Michael R gives a terrific flyover from his experience at the Consumer Electronics Show, summing things up by saying “the Internet of Things is real. Software and integration is real, and 3D printing is now entering mainstream.” A shoutout to Ian “epredator” Hughes for his early thinking in this area. Exciting developments in robotics, contact lenses (spiders are next, I’m sure) and augmented/interactive television give the team plenty to explore. Michael R had a chance to meet with the SeeSpace team to discuss the InAiR innovation while he was in Las Vegas, and that interview is here:

And for some CES robotics fun —

Gamifying Sports
Phaedra was eager to think about the gamification of sports during this championship season and to kick around other ways of engaging sports fans beyond Fantasy Football. The team discusses players predicting plays (and during the show editing, came across an NFL game exactly in this vein), sports trivia and user interface means of overlaying information on top of the existing game in action via the InAir concept discussed in the CES section. An idea about engaging individuals to play the sport while the sport is played live, using the same players, the same data and analytics is kicked around, and the comparison of player vs player, team vs team and crowd vs crowd is served up.

Selected show links:

Tiny Tycoons — https://itunes.apple.com/us/app/tiny-tycoons/id558547777?mt=8&ls=1
Rescue Rush (location-based streets game) — https://itunes.apple.com/us/app/rescue-rush/id580844711?mt=8
SnapTrack — http://en.wikipedia.org/wiki/SnapTrack
WSJ Online “The ‘Gamification’ of the Office Approaches — http://online.wsj.com/news/articles/SB10001424052702303819704579316721461148950
3D Printing at CES 2014 — http://www.ibtimes.com/3d-printing-ces-2014-da-vinci-3d-printer-makerbot-3d-systems-highlight-versatility-cheaper-pricing
Google Unveils Smart Contact Lens — http://techcrunch.com/2014/01/16/google-shows-off-smart-contact-lens-that-lets-diabetics-measure-their-glucose-levels/
InAiR — http://www.kickstarter.com/projects/2128859975/inair-the-worlds-1st-augmented-television?ref=search
SeeSpace — http://seespace.co
NFL Call the Play — http://www.nfl.com/live/call-the-play
Buzztime Entertainment — http://www.buzztime.com/
Twine — http://www.kickstarter.com/projects/supermechanical/twine-listen-to-your-world-talk-to-the-internet
Raspberry Pi — http://www.raspberrypi.org

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