Episode 176 – I Got Slimed!

Who you gonna call?  Three friends, we hope, to rush over to Madam Tussaud’s Ghostbusters Experience to check out the Void’s “Hyper-Reality” take on your becoming a Ghostbuster, and immersing yourselves in a full body simulation, where you can walk around wherever you wish within the bounds of the simulation.  This is different from the classic VR experiences where you are tethered to a small location by the wire on your Oculus Rift or HTC Vive.  From the YouTube video, this mixed reality experience overlays the special effects of the Ghostbusters world over real world objects, wearing a proton accelerator … Continue reading

Episode 175 – Killing the iPhone

Augmented reality and self-driving automobiles.  Two great topics that really get Michael and Michael’s engines revving!  Staring off with the Mashable articles, one of which inspired the episode name with it’s similar name, the pair talk about ways for holographic projection can be used for augmented reality without glasses.  The first example is the Hydrogen phone by the high end video camera manufacturer Red, which projects the holographic image up from the phone.  A second example from the Future Interfaces Group at Carnegie Mellon University is an augmented reality projector that fits into a lightbulb socket and projects down from … Continue reading

Episode 173 – Babel Fish

Computer to computer communications protocols used to start with a high pitched whine & crackle over a telephone line, using a modem – a modulator / demodulator – to establish a handshake.  Computer to computer interactions are nothing new — but AI to AI interfaces are becoming more and more common.  We discussed some of the ramifications in earlier episodes of the podcast — links below for those — and now we turn to how artificial intelligences create optimized methods of communication between themselves.  Like the Twitch example of two Google Home bots talking with one another, the first few … Continue reading

Episode 172 – Shining a light on AR

Michael and Michael are back — and take a long careful look at the newest capabilities that Apple is bringing to light in augmented reality with the new iOS 11 operating system.  Michael R has already downloaded the development framework, and has started bringing into mixed reality the digital test objects, to great effect.  The pictures included in this post are from Michael R’s experiments with the framework thus far, and it is quite amazing to see the fidelity of the objects, as well as the recognition by the software of the planes, shadows & angles of placement.  There much … Continue reading