Episode 74 – 4K Gaming

Episode 74, 4K Gaming was recorded on Friday, September 27th, 2013. In this almost-lost episode, Michael M introduces Sandy Kearney as a Game At Work.biz co-host. Since Sandy used the term “HD of Gaming” during the recording of the podcast, it seemed a small editorial liberty to upgrade to 4K. Game on! Sandy’s core work is with e426.org — assisting small businesses, IEEE and universities on the use of emerging and innovative technology. She is also a professor at Villanova University teaching leadership, business and emerging technology. Furthermore, she also teaches emerging technology and runs the emergency planning and professional … Continue reading

Episode 72 – Crowd vs Crowd

Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games. Location, Location, Location Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that … Continue reading

Good news on a lost episode and intro to Tiny Tycoons

We have some good news for our podcast listeners — while there was not a recording this past Friday, an episode thought to be lost has been found! There needs to be some cleanup, and that will take place over the next few days. So in the meantime, let us remind you that we are interested in your feedback and are eager to hear your suggestions on topics that you would like us to cover. In the meantime, there is one topic that we’ve been very interested here over at Games At Work, and that deals with location-based computing, coupled … Continue reading

Episode 71 – Grinding at Work

Episode 71, Grinding at Work was recorded Friday the 3rd of January 2014 — Happy New Year! Phaedra, Michael and Michael start the new year off with a bang, sharing the games that they’ve been playing over the holidays, discussing the Virtuix Omni 360 degree treadmill device, and exploring how grinding gaming experiences may lend themselves to improved customer and employee engagement. A very interesting gamification idea emerges for how Kinect-like devices could provide biofeedback to call center employees to help them stay “in the zone” and be as effective as possible. Have a listen! Selected show links: Games we’re … Continue reading