Episode 43 – Snakes on a Game

Michael M and Phaedra discuss San Francisco Gamification Summit, the ModSim conference in Virginia and touch on gamification, loyalty, collaboration, wearable computing, ethics and much more. Rajat Paharia’s keynote from the Gamification Summit sparks some interesting thoughts on Loyalty 3.0 — not just to products and services, but also to missions and organizations.  Harley Davidson is often cited as an example of customer loyalty and the ecosystem/community that surrounds a product, service, or in the case of HD, the lifestyle.  It will be interesting to see how games build loyalty. Michael and Phadera riff on the idea for how gamification … Continue reading

Episode 35 — Pirates of Pizzazz

Spanning the globe to bring you the constant variety of sport.  The thrill of choose your own adventure, and the agony of crafting for hour upon hour.  The human drama of gaming competition.  This is Games at Work’s Wide Virtual World of Games. For the first time in a long while, the co-hosts are all together virtually, while physically in Raleigh, North Carolina, San Francisco, California, and Budapest, Hungary.  Michael M, inspired by an @ibogost tweet, spent 15 minutes (and it shows!) to create the Games at Work Podcast Game using Twine, and walks Michael and Phaedra through one of the … Continue reading

Episode 34 – One Way Ticket to Mars

You too can apply for the one way ticket to Mars by participating in the www.mars-one.com other worldly event.  You need to be ready to leave planet Earth, for good.  By round three of the selection process, the TV audience, just like on American Idol, will select the group of four pioneers to travel to Mars.  There have been over 1,000 applications already, before any announcement was even made!  This is a novel way to select our future interplanetary pioneers by leveraging entertainment for funding & publicity.  Michael M and Phaedra imagine other such games that could be use to … Continue reading

Episode 28 – Dating Flashmob

Michael and Phaedra express their love of martial arts, and how they don’t mind deceiving themselves in the least, by gaining cardio exercise benefits while doing something inherently fun.  “Dirt runs faster than I do” says Phaedra, thinking that zombies chasing her would be a great motivator to run even faster!  Talk about living in the undead moment!   Phaedra and Michael talk about a wide variety of alternate reality games (ARGs), from the recently started Google Niantic Project, to the stolen Audi (from 2006 if you can believe that!) to the MIT Game Lab’s Smithsonian game.   Then, the … Continue reading