Comments Off on Episode 211 – Ducking the Hurricane
Hurricane preparedness through mobile apps, Waffle House Index, avoiding unintentional foul language via autocorrect, simple games & arial drone acrobatics. Continue reading →
Michael and Michael reprise the mobile hotel concept from last week to start off this week’s episode, with Volvo’s 360c concept car which takes into account the distances and speed necessary to make such a concept viable. Consistent with the excellent Swedish design Volvo is known for, the physical seats in the vehicle, as well as the user experience to show the distance to destination on the glass reminded the co-hosts of a head up display. After reacting briefly to the VR360 article noting that VR headset shipments have gone down year to year, and the Business Insider article … Continue reading →
Comments Off on Episode 199 – Augmented GDPR Reality
Events have conspired against the co-hosts getting together recently, yet, Michael and Michael have doubled-down on their schedules to ensure the recording and publication of this episode for the US holiday weekend. Michael R starts us off, sharing his experiences at the recently concluded Moogfest in Durham, which was an edu-staycation for him to experience new ideas in music, art and technology close to home. Maps abound in this week’s episode of Games at Work! Starting with Google’s augmented reality experience with Google Maps, featuring a cute fox animation, that causes the co-hosts to wonder what the fox might … Continue reading →
via GIPHY Michael & Michael start off this episode with Google’s opening up of Google Maps APIs so that game developers can access all the power of Maps in their game construction. This reminded Michael M a little of the Monopoly City Streets game, and even more about how Maps could be combined with Street Fighter, Real World Warrior Edition, where you can play as your favorite Street Fighter character, either on a tabletop, or out in the real world, right on the street using augmented reality. Bose has announced at SXSW a pair of sunglasses to deliver augmented … Continue reading →