Episode 172 – Shining a light on AR

Michael and Michael are back — and take a long careful look at the newest capabilities that Apple is bringing to light in augmented reality with the new iOS 11 operating system.  Michael R has already downloaded the development framework, and has started bringing into mixed reality the digital test objects, to great effect.  The pictures included in this post are from Michael R’s experiments with the framework thus far, and it is quite amazing to see the fidelity of the objects, as well as the recognition by the software of the planes, shadows & angles of placement.  There much … Continue reading

Episode 171 – Jelly Jelly Bo Belly

  This episode is chock full of tasty treats, of the cellphone and robotic kinds!  Michael & Michael start off with a conversation about the Kickstarter for the Jelly phone — a 4g cell phone that is running Android Nougat (Michael M still believes it should have been Nutella) and can handle two SIM cards for, wait for it, under $100 unlocked. The pair talk about the new capabilities expected to be included with Apple’s Swift Playgrounds when announced at WWDC next week.  The ability to code in a simple-to-learn language and have that code execute in real 3d life … Continue reading

Episode 157 – Through the 2016 Looking Glass

In their final episode of 2016, Michael and Michael explore themes where sci-fi blends with reality. In the TechCrunch IoT Redux article, Michael and Michael kick off the discussion with the state of affairs on all the data emitted from the things on the internet, and quickly go into the realm of the British Channel 4 television show Black Mirror (available on Netflix). It is simultaneously possible to have so much of your life available to you at your fingertips, and what could go wrong with such technical capability — the Kingsman movie being another example from the entertainment world. … Continue reading

Episode 156 – AI for All

For what may be the final Games At Work recording of 2016, Michael and Michael get ready to welcome our new robotic overlords in all the ways they may arrive. First off, the co-hosts marvel at how Google Translate has made dramatic improvements through the rewrite completed in a mere nine months, turbocharging the understanding of language, and making the automatic translation of text and full sites even more powerful. Michael R has even set up our own website to use the service to translate Games At Work into a language of your choosing. Unfortunately, Klingon and Pirate are not … Continue reading