Episode 156 – AI for All

For what may be the final Games At Work recording of 2016, Michael and Michael get ready to welcome our new robotic overlords in all the ways they may arrive. First off, the co-hosts marvel at how Google Translate has made dramatic improvements through the rewrite completed in a mere nine months, turbocharging the understanding of language, and making the automatic translation of text and full sites even more powerful. Michael R has even set up our own website to use the service to translate Games At Work into a language of your choosing. Unfortunately, Klingon and Pirate are not … Continue reading

Episode 149 – AR Through the Looking Glass

Augmented Reality features prominently in this episode where Michael and Michael explore a number of new and existing technologies, and how they may work together in an interconnected world to create new experiences for the people who use them. This show starts with a true 3D display called Volume, announced by LookingGlassFactory.com which has an aquarium-like display with true color and millions of pixels to render a three dimensional holographic display that can be experienced without any kind of headgear. A Buzzfeed article adds more clarity on the potential that Apple sees with AR, and both Michael and Michael explore … Continue reading

Episode 146 – Archive Edition

The Michael’s record a brand new episode after the last attempt had major sound and recording issues (and no, Michael R. didn’t forget to hit record). We have fun going back over a few stories that are a week or so old, but are still more relevant than not. We talk about autonomous cars and traffic jams, hash jackers, Apple’s cleaning of the app store, BB-8 Bands, and cool trips Drone courses. Show Links: Autonomous cars completely eliminate traffic jams Hashtags are worthless Apple Cleans House! Sphero’s BB-8 Band Real-Life Tron course for you Drone Obligatory iOS10 reference Games we … Continue reading

Episode 145 – Can you hear me now?

This week we look at how voice technology is improving and enabling new kinds of interactions at work and within games. We look at how microphone technology is impacting the adoption of smaller voice assistants. We explore the accuracy of text transcription verses typing. We think through our own use of voice technology and digital assistants. And we add new features to our website, text-based, thanks to Twitter’s new DM button. We also change our whatcha playing segment to look at what are we exploring. And we end the show with a challenge to our listeners. We’d love to hear … Continue reading