Episode 296 — Soothing Soles

walking in the surf

AI, haptics, shoes, security and a plethora of game recommendations. Continue reading

Episode 240 — Game of Life

game board with playing pieces

Gamification of drivers for ride sharing apps, AR and AI in the car, the pool and in deepfake-generated art. Continue reading

Episode 210 – HodgePodgePaloosa

Michael and Michael reprise the mobile hotel concept from last week to start off this week’s episode, with Volvo’s 360c concept car which takes into account the distances and speed necessary to make such a concept viable.  Consistent with the excellent Swedish design Volvo is known for, the physical seats in the vehicle, as well as the user experience to show the distance to destination on the glass reminded the co-hosts of a head up display.   After reacting briefly to the VR360 article noting that VR headset shipments have gone down year to year, and the Business Insider article … Continue reading

Episode 197 – Looking for AR

Michael and Michael are looking for AR, in all the right places!  The Games at Work team starts  things off right, with a discussion on the final games of the NCAA basketball tournament, and how your best braketology picks can now hover above your screen in augmented reality (example above).  Earlier today, during the Woody Durham Celebration of Life, Michael M spoke with a friend about how technology has enabled the game experience to get better and better over the years, first with radio, then television, then the graphics ribbon to show the score & stats, then to Intel’s current … Continue reading