Episode 149 – AR Through the Looking Glass

Augmented Reality features prominently in this episode where Michael and Michael explore a number of new and existing technologies, and how they may work together in an interconnected world to create new experiences for the people who use them. This show starts with a true 3D display called Volume, announced by LookingGlassFactory.com which has an aquarium-like display with true color and millions of pixels to render a three dimensional holographic display that can be experienced without any kind of headgear. A Buzzfeed article adds more clarity on the potential that Apple sees with AR, and both Michael and Michael explore … Continue reading

Episode 133 – Game Brains

Episode 133 – Game Brains was recorded on Friday, the 18th of February 2016. Does playing video games make you smarter?  Michael and Michael answer this question with a resounding “maybe”, as they go through a tour of several interesting links, from Google’s DeepMind computer playing Go, to Volvos starting up without keys, to toys that think and 3D printing going back to 1964 with plastigoop. We hope you enjoy the show! Selected links Can Video Games make you Smarter? — https://youtu.be/OOsqkQytHOs Luminosity — http://www.lumosity.com Gmailification — http://techcrunch.com/2016/02/17/google-launches-gmailify-a-way-to-use-gmails-best-features-with-non-gmail-accounts/ Mailbox — https://itunes.apple.com/us/app/mailbox/id576502633?mt=8 Airmail — https://itunes.apple.com/us/app/airmail-your-mail-with-you/id993160329?mt=8 Google Now — https://en.wikipedia.org/wiki/Google_Now Connected Toys and the Serious … Continue reading

Episode 62 – Gamification Carrots & Sticks

Phaedra and Michael M hold down the fort for the podcast, discussing the treatment of video games in the media in the wake of the tragic Navy Yard shootings and drawing some interesting thoughts on the nature of serious games to assist with mental health. Gamifying Travel They continue with a discussion on gamifying travel, and explore an idea where the game is to crowdsource the best travel options & prices between city pairs, setting up a competition to find the best solution using humans instead of algorithms.  The suggestion for how to monetize this game brings up the experiment … Continue reading