Episode 197 – Looking for AR

Michael and Michael are looking for AR, in all the right places!  The Games at Work team starts  things off right, with a discussion on the final games of the NCAA basketball tournament, and how your best braketology picks can now hover above your screen in augmented reality (example above).  Earlier today, during the Woody Durham Celebration of Life, Michael M spoke with a friend about how technology has enabled the game experience to get better and better over the years, first with radio, then television, then the graphics ribbon to show the score & stats, then to Intel’s current … Continue reading

Episode 194 – Human Roombas

Michael and Michael get back together to talk about the latest smart home news, starting with the Amazon acquisition of Ring.  The pair speculate on what this level of integration in the Amazon ecosystem could bring — everything from delivery verification, to drone delivery enablement to package recipient identification. Mobile apps captured their attention with location-based & experience-driven marketing as well as with augmented reality.  Augmented reality also features in this week’s episode in the form of a motorcycle helmet prototype  and the upcoming Ghostbusters mobile game. What do you think will be the next big thing in IoT?   … Continue reading

Episode 157 – Through the 2016 Looking Glass

In their final episode of 2016, Michael and Michael explore themes where sci-fi blends with reality. In the TechCrunch IoT Redux article, Michael and Michael kick off the discussion with the state of affairs on all the data emitted from the things on the internet, and quickly go into the realm of the British Channel 4 television show Black Mirror (available on Netflix). It is simultaneously possible to have so much of your life available to you at your fingertips, and what could go wrong with such technical capability — the Kingsman movie being another example from the entertainment world. … Continue reading

Episode 72 – Crowd vs Crowd

Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games. Location, Location, Location Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that … Continue reading