Gamification of Ts & Cs, virtual social entrepreneurship & developer conferences from Google & Apple, physical (Catan) and online (Stadia) gaming, AR Spectacles. Continue reading →
Michael and Michael start off this episode with a discussion on the classic first person shooter Doom, and how in a recent episode of the Boundary Break YouTube series, we are treated to a behind the scenes view of how the Doom 2016 developers wrote the code for the game. It is fascinating to see where some of the off-camera elements are left out (such as the face, torso, etc of the shooter) and where sometimes the details are very richly embellished, even if no one will ever see them in the game. Moving (heh) along, the co-hosts imagine a … Continue reading →
Comments Off on Episode 12 – We’re going Old School
We are kicking it Old School with a visit to Code School! After a reading a few tweets and emails we have an exciting developer focus episode this week. We talk about how you can Level-Up your skills, how you can leverage your guild over at stack overflow, and then wrap it up with a pretty picture of how gaming address your desire for hard but fun activities. So sit back, pour yourself a large red-eye and get ready to code! Show Links: Andy Piper – Game Visualization Tweet from James Governor at RedMonk Mobile Development Class Envy Labs Gaming … Continue reading →