Episode 149 – AR Through the Looking Glass

Augmented Reality features prominently in this episode where Michael and Michael explore a number of new and existing technologies, and how they may work together in an interconnected world to create new experiences for the people who use them. This show starts with a true 3D display called Volume, announced by LookingGlassFactory.com which has an aquarium-like display with true color and millions of pixels to render a three dimensional holographic display that can be experienced without any kind of headgear. A Buzzfeed article adds more clarity on the potential that Apple sees with AR, and both Michael and Michael explore … Continue reading

Episode 65 – Planes, Games, and Automobiles

We welcome our forth co-host – Sandy Kearney to the show. Sandy comes to use with a background in alternative futures analysis and gaming business, processes, and conferences! Please reach out and welcome Sandy to the show! While Google purchased Waze earlier this year, it seems that the monetization of Waze is starting to be obvious, as Michael R. observes ads popping up at stop signs and red lights. We all think back to the fun we’ve had on Waze early on where we munched up roads and worked on leaderboards. We also miss the holiday special items to run … Continue reading

Episode 62 – Gamification Carrots & Sticks

Phaedra and Michael M hold down the fort for the podcast, discussing the treatment of video games in the media in the wake of the tragic Navy Yard shootings and drawing some interesting thoughts on the nature of serious games to assist with mental health. Gamifying Travel They continue with a discussion on gamifying travel, and explore an idea where the game is to crowdsource the best travel options & prices between city pairs, setting up a competition to find the best solution using humans instead of algorithms.  The suggestion for how to monetize this game brings up the experiment … Continue reading