Episode 100 – Malaria-Ebola and Freemium Games

Our 100th episode is extremely special with us all in one room and with two special guests Jonathan Estes and Porter Stowell. Jonathan is the CEO of Smart Games Systems, Inc. SGSYS has been working in subsaharan Africa on games for infant mortality and malaria vectors. The transfer of habits from games to real life can truly be a question of survival around health and safety concerns. Exploring these themes we enjoy an amazing conversation about playing games at work! We discuss how games are being used to extend beyond simulation to real engagement of individuals with replayability and increased … Continue reading

Episode 89 – Augmented Driving

This week, the Michaels focus on how Google’s various properties could all come together for some really cool game play. We also have a surprise at the end of the show! Listen all the way to the end for a surprise. We discuss the possibilities of what Ingress is really doing as you play. Does the collection of XM change the world? Is there an upcoming cool update to have Ingress and Waze come together? Did you see some cool road-muching during the World Cup? Michael M. tells about the game that was happening in Hungary, while Michael R. did … Continue reading

Episode 49 – Crowdsourcing & Crowdfunding

Episode 49, Crowdsourcing & Crowdfunding was recorded Friday the 14th of June 2013. While Michael R is recovering or enjoying (or perhaps even both!) from his 6-shot espresso drinks, Michael M and Phaedra discuss adaptable games, crowdsourcing, crowdfunding and much more in this episode of the podcast.  Concepts such as gaming as a service and simulations as a service are explored, as Phaedra and Michael consider how micropayments, donations and volunteerism can speed the delivery of key functionality in games for the education and defense spaces while leveraging marketplaces such as Kickstarter and Indiegogo.  Waze and Dragon Box surface as … Continue reading

Episode 19 – Now Playing Seriously!

Michael M and Phaedra welcome special guest Gwen Gordon of Seriously, the Movie for this week’s episode focusing intently on play.  From inventing a nose flute for Snuffleupagus to a basketball court for Slimy the worm, Gwen gained experience early on in applying creativity and innovation in a playful, fun and extremely rapid way.  Focused now on the fundraising for a feature length film and then following up with a series called “Now Playing:” — at work, at home, at school, for life (health and wellness), for the future (innovation & creativity) and for change (social justice), Gwen shares with … Continue reading