After a quick vacation week Michael R. brings a meditative view back to the show with a Robotic Monk designed to welcome young visitors to temples in China. He then takes us deep on synthetics and their new religious beliefs as shown on the TV Show Humans. We then look at new robots from MIT that can walk, run, and climb stairs that are littered with debris – all with out any visual inputs. And we wrap the show with a bit of a discussion around the addictive behavior of games. Show Links Robotic Monk – https://techcrunch.com/2018/07/02/a-buddhist-temple-in-beijing-built-a-robotic-monk-to-spread-the-word/ Fisher Price Little … Continue reading →
Comments Off on Episode 202 – Everything Old Is New Again
Michael M starts off this episode with true blast from the past, even if it was in the wrong order from the plan — how modern micro-X-ray techniques are able to bring back images from daguerrotypes that were once thought ruined. The images of photos taken long ago are now visible again, with amazing detail. The team then turns to an MIT Technology Review article on AI, which focuses on the challenge that games present, and what can be learned from how artificial intelligence teams play those games. The game in this case is Dota 2 — Defense of the … Continue reading →
Robots and cosmetics loom large in this week’s episode of Games at Work, just not at the same time! Beginning with a pair of life-like robots, Michael and Michael take a look at a tortoise that is designed from the ground up to provide robot-to-human feedback on how to interact with it, turning red, and even withdrawing its head under its shell when children bang on its shell, and alternately dancing a bit when the children pet it. Another robot is designed by MIT’s CSAIL team for undersea adventure — swimming naturally as other fish do, which can allow it … Continue reading →