Episode 27 – Creative Spaces

The Michael’s are at it once again, and once again we are stuck with only two of our show hosts. We miss you Phaedra! We decide to have a bit of fun talking about podcasting, social media, and creative 2D spaces from Linden Lab. Michael R. decides to tease Michael M. with his Letterpress strategery. We also discuss how games can become quickly popular and the implications to IT infrastructures, like Apple’s GameCenter platform. Are you using random-social matching for your head to head gaming? Could you do this at work? Michael R. also tries to figure out what Linden … Continue reading

Episode 26 – Business Process Management and Immortality

Phaedra and Michael M, missing Michael R, have a very rare in person walk through memory lane conversation on how the Innov8 game was used to help explain Business Process Modeling, and how rapidly it was adopted buy universities all over the world.  Such repurposing first person shooter and then later real time strategy game engines in support of marketing and understanding BPM was highly successful in many ways. Phaedra expanded on the subject by commenting that now, such process optimization games are being used to help expose the optimized new processes as a byproduct of gameplay, by how the … Continue reading

Episode 25 – Social Reciprocity

As the the day are getting shorter, and our day jobs are getting busier, the Michael’s have a lot of fun talking about the latest tech news and how it ties back to playing games at work. Michael R even gushes a bit about the possibilities of Microsoft’s Surface RT, and how well they presented it to the market on Thursday. While there was no Oprah moment at the announcement, there were multiple people who walked away with one. Links: Windows RT Announcement Apple’s iPad Kickstand Data Visualization Widgets Windows 8 is NOT Metro Bean Traders Awesome Coffee Visualization LinkedIn … Continue reading

Episode 24 – Stop Zombie Mouth

The Michael’s talk about how you can leverage gaming technology to achieve zero-overhead in your business processes by leveraging good gaming design principles. How can you enable your customers, employees and partners to level up on your business processes? We tell you how! You too can become CPO (Chief Procurement Officer) by playing games. So sit back, grab a big cup of your favorite beverage and play with us! Links: Zero Overhead principle Healthcare Raph Koster – Fundamentals of Game Design Stop Zombie Mouth Microsoft Clippy What is Halloween Zamfir for your diet The Rock Doctors Upcoming Tech Announcements Google’s … Continue reading