Episode 154 – Heroic Wearable Brain Robots

Michael and Michael share their insight on games for good, specifically on games that have an additional benefit to the fun of playing them.  Sea Hero Quest is a game sponsored by Deutsche Telekom together with University College London, University of East Anglia and Alzheimer’s Research to help with early diagnosis of dementia.  Michael and Michael discuss the possibilities of a software layer which could be placed on top of (or alongside) other games that could capture similar data points for researchers. The pair then turn to wearables, and the interesting way that mobile and Internet of Things devices can … Continue reading

Episode 84 – Engagement through Gamification

Sandy, Phaedra and Michael M. find the uncommon ties, to bring together people, planet & profitabiliy through the engagement power of gamification in this episode. The discussion spans Human Resoures, with Phaedra speaking in Paris this week, to Nike’s gamification ideas from the Harvard Business Review Game Jam, to Tesla’s strategy to deliver an electric car for everyone. The ideas spark and arc between the co-hosts around ways for how individuals can participate economically in the new opportunties that are opening up through the intersecting business models from Solar City, Schneider Electric and Tesla. Ideas on SMS-based gaming and local … Continue reading

Episode 32 – The New Year

The Michael’s kick off the new year with a few technical difficulties and some self quantification. Since many people start the new year with resolutions to lose a bit of weight, or get more healthy, etc. we decide that there are some really cool ways to game your health using new digital devices and gaming mechanics. Michael M tells us all about the cool experiences with the Jawbone Up, while Michael R gets excited about how well Downcast App works with the Apple TV he got for Christmas. We then jump over to an interesting discussion on how Production Support … Continue reading